AI Insights · Timothy · April 2022
Top 5 Interactive Story Games in Oceania Q1 2022
In Q1 2022, the top 5 interactive story games on a unified platform in Oceania showcased varying trends in downloads, revenue, and active users, highlighting their performance dynamics.
In Q1 2022, the top 5 interactive story games on a unified platform in Oceania demonstrated interesting trends in weekly downloads, revenue, and active users. Here, we delve into the specifics for each app.
Episode - Choose Your Story saw its weekly revenue peak at around $101K in the first week of January, before experiencing a gradual decline, ending the quarter with approximately $52K. Weekly downloads showed a downward trend, starting at 17.7K and dropping to about 5.4K by the end of March. Active users also saw a decrease from 37.8K in late December to 18.5K by the quarter's close.
Chapters: Interactive Stories had a relatively stable revenue throughout the quarter, with figures around $35K at the start and ending close to $26K. Downloads fluctuated, beginning at 3.3K in late December and dropping to 1.3K mid-quarter, before recovering to 2.7K by the end of March. Active users followed a similar pattern, peaking at about 9.2K in early January and closing the quarter at 7.1K.
Choices: Stories You Play maintained a steady revenue stream, starting at $33.6K and ending the quarter at approximately $27.8K. Downloads started at 2.7K in late December, peaking at 3.3K in early January, and then gradually declined to around 1.5K by the end of March. Active users saw a slight decline overall, from 17.9K to 14.8K throughout the quarter.
My Fantasy: Choose Your Story exhibited a decrease in revenue over the quarter, starting at $16.7K and ending at about $6.9K. Downloads followed a similar downward trend, starting at 7.1K and dropping significantly to 1.5K by the end of March. Active users also declined from 9.8K to 6.8K over the same period.
MeChat - Interactive Stories displayed fluctuating revenue, starting at $17K in late December, reaching a low of approximately $10K in early February, and ending the quarter at around $12.7K. Downloads were highest in early January at 9.4K, declining to about 2.9K by the end of March. Active users showed a decrease from 6.1K to 5.9K throughout the quarter.
These insights into the performance of top interactive story games in Oceania during Q1 2022 come from Sensor Tower. For more detailed analysis and data, visit Sensor Tower.